From today till I release my predictions (which I haven't even decided yet) I will start with an article on some, maybe all decks, depending on my brain juices, highlighting their playstyle, standard plays, big plays, and how they could/should/would be affected by the banlist. I'm hoping to do one everyday, but like I said, I may not be able to even think of stuff to write. Also, I might miss out a few things, and opinions are most welcome.
I should be starting off with Inzecter, but I decided to start with C.Dragons because of the hot topic of Future Fusion.
The deck's big plays are basically its standard plays, vommitting out a field of big recurring boss mobs. The balance of the deck comes in its inability to utilise backrow, as well as dependcy on milling.
All in all Chaos Dragons, though winning now, is hard to pinpoint a certain problem area and say, this is what makes them imba.
Which comes to the topic of Future Fusion.
90% of the time opening with FF, enables the final turn board to open next turn, or maybe even there and then. However, due to milling as a key engine in the deck, FF often gets milled.
I mean, let's face it, if we just take FF out, Chaos Dragons will still win, simply because a closer look will show that Lightpulsar is the problem card.
REDMD is not a difficult monster to get rid of, it is huge yes, but has no defensive abilities, and the same goes for Pulsar. But when they are on the board together you know you're fucked. And is it FF that let's them do that? Well ya kinda, but they can do it still without FF.
Final verdict: Because everyone says it, FF will likely get banned, though I don't think it is THE problem, it certainly is one. Deck is unlikely to be affected furthur for next format due to relative youth in competitve scene.
Wednesday, 11 July 2012
Saturday, 7 July 2012
Banlist talk
People say banlist is made from OCG perspective right?
Then why all the Youtube vids all made by TCG players?
I mean, they hardly bother to check out our meta, and that's why they're still playing the balls in Hiero, and some Dojo crap in Sams. They seem to be under the impression that Chaos Dragons is skillless, which, I think knowing what to dump for Future is a skill, cos sometimes I dunno what to dump myself, maybe they dump it like me, standard 5, 2 Wyvern, Pulsar, REDMD, random DARK.
I'm just saying man, I can't understand the logic of some of their ideas, with like what, Zecter and Rabbit not getting touched? LOL?
Anyway, it's about this time that any relavant cards get on the list sooooo, my banlist prediction will be up prolly somewhere around the end of the month.
Then why all the Youtube vids all made by TCG players?
I mean, they hardly bother to check out our meta, and that's why they're still playing the balls in Hiero, and some Dojo crap in Sams. They seem to be under the impression that Chaos Dragons is skillless, which, I think knowing what to dump for Future is a skill, cos sometimes I dunno what to dump myself, maybe they dump it like me, standard 5, 2 Wyvern, Pulsar, REDMD, random DARK.
I'm just saying man, I can't understand the logic of some of their ideas, with like what, Zecter and Rabbit not getting touched? LOL?
Anyway, it's about this time that any relavant cards get on the list sooooo, my banlist prediction will be up prolly somewhere around the end of the month.
Tuesday, 3 July 2012
Shadow of the Six Samurai - Shien
With all the exams over and realisation of flunking everything finally settling in, I decided that the TCG exclusive Six Sam card needs some attention.
All I can say is, why didn't they make it as broken as Tour Guide?
Nah, the last thing Six Sams need is another support to give all their haters the reason to call them "autopilot" and lalalalaaa.... Six Sams are one of the strongest balanced archetypes out there, period. What the new Exceed does is give them a much needed Bushido counter producer.
Previously, the only way to produce Bushido counters outside of wasting hand cards was through Shi'en, which, after a couple of ban lists is not reliable anymore. With the new Exceed, this essentially takes up the spot of the second Shi'en in the Extra Deck that we used to play. Albeit having a heavily nerfed effect.
Another thing to note is that since Shadow is a Shi'en monster, it can be revived by the Gateway remove 6 effect, and will give an additional 2 counters upon summon, making it a 4 counter Monster Reborn in itself.
Furthurmore, its 2500ATK is relatively good, and the effect can cause some drastic plays that could force an OTK or even and opponent mistake. Being able to use its effect during the opponent's turn is no joke.
All in all, I'd use it, mainly for the Six Samurai in the name to produce counters and keep Maga live. Also, with the 2500ATK it gets over Ragia which is why people run Hope in Six Sam anyway, so this could alsonserve as a Hope replacement.
Good eff, good ATK, easy summoning, and Six Sam in name, worth it.
All I can say is, why didn't they make it as broken as Tour Guide?
Nah, the last thing Six Sams need is another support to give all their haters the reason to call them "autopilot" and lalalalaaa.... Six Sams are one of the strongest balanced archetypes out there, period. What the new Exceed does is give them a much needed Bushido counter producer.
Previously, the only way to produce Bushido counters outside of wasting hand cards was through Shi'en, which, after a couple of ban lists is not reliable anymore. With the new Exceed, this essentially takes up the spot of the second Shi'en in the Extra Deck that we used to play. Albeit having a heavily nerfed effect.
Another thing to note is that since Shadow is a Shi'en monster, it can be revived by the Gateway remove 6 effect, and will give an additional 2 counters upon summon, making it a 4 counter Monster Reborn in itself.
Furthurmore, its 2500ATK is relatively good, and the effect can cause some drastic plays that could force an OTK or even and opponent mistake. Being able to use its effect during the opponent's turn is no joke.
All in all, I'd use it, mainly for the Six Samurai in the name to produce counters and keep Maga live. Also, with the 2500ATK it gets over Ragia which is why people run Hope in Six Sam anyway, so this could alsonserve as a Hope replacement.
Good eff, good ATK, easy summoning, and Six Sam in name, worth it.
Tuesday, 26 June 2012
Random rant
Tmr is my last paper yaaaaay!! But still now that Worlds is over I have to greatly cut down my playing time and prepare for A Levels in November, but then again it's me and I may decide to not give a fuck.
Anyway, I haven't done a Worlds report yet and believe me, I planned to. What I didn't plan to do is get top decked four times in 11 games. That's some high odds on getting sacked. The only good thing I got out of it was the revelation that Mind Control deserves a ban. A whopping 50% of the sacks were Mind Controls!
For anyone who didn't know I was actually playing Inzecter so ya. Not as though I would have a world of goodness with Six Sam though.
Anyway, everyone is calling time on YGO, cos it's boring. But ofc I'm a Doppel player and once you play Doppel too much everything else is boring. Fact.
I'm actually thinking that the reason for the boring format is HEAVY STORM! No joke, with Trunade formats, people actually had to think if the backrows were real. And good plays weren't the only thing that won games, poker faces and mindfucking skills did too, and you can't deny that adds an all new dimension to the game, making it interesting.
So ban Heavy Storm, it sucks. Same time, ban Reborn. Retarded card.
Also, I'm not ashamed to say this, but the guy who got perfect Swiss at Worlds didn't deserve it. Offering Gadget, WTF. Call it a good meta call or what, it's a bullshit deck that requires fingers and colour differentiation to play. I've seen that guy play before and as far as skill goes......... Ya you get it.
So while they're at it, limit Offering.
Anyway, the problem is with how boring the game is right now, and the reason for that is the lack of REACTIVE decks. Like Doppel, what you did was based on what your opponent did. Right now we're in a format of, "I'll do my shit and hopefully my opponent doesn't stop me." That's how decks nowadays run and the only reason god players win still is cos they can see the timings better than bad players. But everyone says it's BORING. In general September formats are better anyway, though TGAA was dominant, it was at least a reactive deck kinda.
Okay I dunno what else to say. May play in locals this weekend, so maybe you can expect a report.
Oh ya! New DEs! Can expect Ultra Black Whirlwinds and Super Kulat and maybe some Rare Blizzards! Actually I'm just waiting for Trap Stun reprint, need to grab a playset.
Anyway, I haven't done a Worlds report yet and believe me, I planned to. What I didn't plan to do is get top decked four times in 11 games. That's some high odds on getting sacked. The only good thing I got out of it was the revelation that Mind Control deserves a ban. A whopping 50% of the sacks were Mind Controls!
For anyone who didn't know I was actually playing Inzecter so ya. Not as though I would have a world of goodness with Six Sam though.
Anyway, everyone is calling time on YGO, cos it's boring. But ofc I'm a Doppel player and once you play Doppel too much everything else is boring. Fact.
I'm actually thinking that the reason for the boring format is HEAVY STORM! No joke, with Trunade formats, people actually had to think if the backrows were real. And good plays weren't the only thing that won games, poker faces and mindfucking skills did too, and you can't deny that adds an all new dimension to the game, making it interesting.
So ban Heavy Storm, it sucks. Same time, ban Reborn. Retarded card.
Also, I'm not ashamed to say this, but the guy who got perfect Swiss at Worlds didn't deserve it. Offering Gadget, WTF. Call it a good meta call or what, it's a bullshit deck that requires fingers and colour differentiation to play. I've seen that guy play before and as far as skill goes......... Ya you get it.
So while they're at it, limit Offering.
Anyway, the problem is with how boring the game is right now, and the reason for that is the lack of REACTIVE decks. Like Doppel, what you did was based on what your opponent did. Right now we're in a format of, "I'll do my shit and hopefully my opponent doesn't stop me." That's how decks nowadays run and the only reason god players win still is cos they can see the timings better than bad players. But everyone says it's BORING. In general September formats are better anyway, though TGAA was dominant, it was at least a reactive deck kinda.
Okay I dunno what else to say. May play in locals this weekend, so maybe you can expect a report.
Oh ya! New DEs! Can expect Ultra Black Whirlwinds and Super Kulat and maybe some Rare Blizzards! Actually I'm just waiting for Trap Stun reprint, need to grab a playset.
Sunday, 17 June 2012
No I'm not dead
But I am kinda mugging for exams coming up right after WCQ, although now I'm starting to find it all kinda meaningless cause I'll never get it all in my head in time. I'm considering putting all my eggs in the Chemistry basket, which is my best subject, and flunking everything else. But we'll see.
Anyway, the YGO world hasn't been distorted here in Singapore or anything, Chaos Dragons are starting to pick up popularity Zecters still the mainstream deck, though majority of those I see are shifting toward the Trooper build which is having so much success in Japan.
As for the release of SD23, I have come to the conclusion that Poseidra sucks and as such Treeborn Frog doesn't deserve the space in the deck. The Dragon Rider / Sniper board is extremely potent if you can protect the duo for a couple of turns though. 3600 damage that goes past both Trago and Gorz is kinda dumb.
Anyway, I will have to take time off YGO to focus on my exams after WCQ, unless I win, if that happens fuck life, cos that means YGO is my calling LAWL. Nah, I won't, I'll study, but I'll have a better excuse for flunking everything.
Even after my exams I don't know for sure if I'm coming back. The game has lost its meaning. For me at least. And I really want to get into DotA 2 or SC2 casting, I mean, some of the casters, are like, WTF?! They really have no idea what they are saying. Ofc there are the really good ones like Day[9] and IJB, but there are some who, no offence, I sleep through every single one of their casts.
And I've done abit of it before, you know, like take a replay and click around doing the commentary for my friends watching it with me, and I do think I'm quite good :)
That's all in the air right now, I do intend to do well for at least Chem, but who knows, I may end up asking if you want fries with that. Or I could be flown to major events such as ESWCs and MLGs casting beside some of the biggest names in SC2, ya I would like that......
More than likely though, I could just come back and play YGO. Maybe they'll want casters for the games, which will be played in soundproof rooms. That's an idea.
Anyway, the YGO world hasn't been distorted here in Singapore or anything, Chaos Dragons are starting to pick up popularity Zecters still the mainstream deck, though majority of those I see are shifting toward the Trooper build which is having so much success in Japan.
As for the release of SD23, I have come to the conclusion that Poseidra sucks and as such Treeborn Frog doesn't deserve the space in the deck. The Dragon Rider / Sniper board is extremely potent if you can protect the duo for a couple of turns though. 3600 damage that goes past both Trago and Gorz is kinda dumb.
Anyway, I will have to take time off YGO to focus on my exams after WCQ, unless I win, if that happens fuck life, cos that means YGO is my calling LAWL. Nah, I won't, I'll study, but I'll have a better excuse for flunking everything.
Even after my exams I don't know for sure if I'm coming back. The game has lost its meaning. For me at least. And I really want to get into DotA 2 or SC2 casting, I mean, some of the casters, are like, WTF?! They really have no idea what they are saying. Ofc there are the really good ones like Day[9] and IJB, but there are some who, no offence, I sleep through every single one of their casts.
And I've done abit of it before, you know, like take a replay and click around doing the commentary for my friends watching it with me, and I do think I'm quite good :)
That's all in the air right now, I do intend to do well for at least Chem, but who knows, I may end up asking if you want fries with that. Or I could be flown to major events such as ESWCs and MLGs casting beside some of the biggest names in SC2, ya I would like that......
More than likely though, I could just come back and play YGO. Maybe they'll want casters for the games, which will be played in soundproof rooms. That's an idea.
Tuesday, 5 June 2012
Explaining Priority Ruling
As most people know the TCG recently had the March 2011 Priority Ruling implemented into their play. Due to the complexity of YGO rulings in general, some players fail to grasp what this ruling actually does.
The official word is that Ignition effects no longer have fast effect timing or priority of whatever bullshit they call it. This simply means what it says, Ignition effects no longer have priority.
However to the layman they assume any effect will not be able to activate if the summon was somehow disrupted by say, Bottomless Trap Hole or Compulsory Evacuation Device. While this is true for Ignition effects, the same cannot be said for Trigger and Quick effects.
I'm sure all youse testing your Gadget builds hav had your Gearframes BTH and told you cannot search. This is UNTRUE, as Gearframe's effect is a Trigger effect. Trigger effects are effects that are activated when some sort of condition or action is met, ie there must be some sort of window for which the Trigger effect can activate. In Gearframe's example, the condition would be its Normal Summon. Other example would be E-HERO Airman (Stratos) and Tour Guide of the Underworld.
Quick effects are another type of effects which are not affected by the new ruling. They are similar to Ignition effects in that they can be activated for no reason in the Main Phase without any specific window required for some of them. A simple way to distinguish them are effects that can activate during the opponent's turn ie Stardust Dragon, Shi'en and Enishi. Note that certain conditions must still be in place for some of the to activate in the first place. The reason these effects are not affected by the ruling is because they are Spell Speed 2, and can be chained to the activation of those disruption traps.
While lesser seen, Continuous effects are DEFINIATELY NOT affected by the priority ruling. Effects such as Jinzo are active the moment the summon is successful, and cannot be Bottomless-ed just cause priority is gone. They have no Spell Speed, and hence are not part of any Chain.
You can check what the effect types of your cards on Yugioh Wikia, some cards are Quick just BKSS. It is good to know whether or not your stuff is affected by the priority ruling. The big decks that get hit are still Rabbit and Wind-Ups in the TCG, as their decks revolve mainly around Ignition of Rabbit and Hunter. Even Zenmaighty's effect is Ignition. Laggia's effect is Quick and so is Dolkka's.
Solemn Warning and Judgement and any counter trap that writes "negate the summon" means just that, with the summon negated the monster won't even have the chance to activate any Trigger or Quick effect, let alone Ignition. So please don't crap that it was a Trigger effect.
The official word is that Ignition effects no longer have fast effect timing or priority of whatever bullshit they call it. This simply means what it says, Ignition effects no longer have priority.
However to the layman they assume any effect will not be able to activate if the summon was somehow disrupted by say, Bottomless Trap Hole or Compulsory Evacuation Device. While this is true for Ignition effects, the same cannot be said for Trigger and Quick effects.
I'm sure all youse testing your Gadget builds hav had your Gearframes BTH and told you cannot search. This is UNTRUE, as Gearframe's effect is a Trigger effect. Trigger effects are effects that are activated when some sort of condition or action is met, ie there must be some sort of window for which the Trigger effect can activate. In Gearframe's example, the condition would be its Normal Summon. Other example would be E-HERO Airman (Stratos) and Tour Guide of the Underworld.
Quick effects are another type of effects which are not affected by the new ruling. They are similar to Ignition effects in that they can be activated for no reason in the Main Phase without any specific window required for some of them. A simple way to distinguish them are effects that can activate during the opponent's turn ie Stardust Dragon, Shi'en and Enishi. Note that certain conditions must still be in place for some of the to activate in the first place. The reason these effects are not affected by the ruling is because they are Spell Speed 2, and can be chained to the activation of those disruption traps.
While lesser seen, Continuous effects are DEFINIATELY NOT affected by the priority ruling. Effects such as Jinzo are active the moment the summon is successful, and cannot be Bottomless-ed just cause priority is gone. They have no Spell Speed, and hence are not part of any Chain.
You can check what the effect types of your cards on Yugioh Wikia, some cards are Quick just BKSS. It is good to know whether or not your stuff is affected by the priority ruling. The big decks that get hit are still Rabbit and Wind-Ups in the TCG, as their decks revolve mainly around Ignition of Rabbit and Hunter. Even Zenmaighty's effect is Ignition. Laggia's effect is Quick and so is Dolkka's.
Solemn Warning and Judgement and any counter trap that writes "negate the summon" means just that, with the summon negated the monster won't even have the chance to activate any Trigger or Quick effect, let alone Ignition. So please don't crap that it was a Trigger effect.
Sunday, 3 June 2012
Upcoming WCQ
Congrats to my friends Wesley and Stark for qualifying for the Top 16 of the World Championship Qualifyers here in Singapore this weekend.
Looking forward to the event, I personally would prefer going through the 6 round swiss to test the consistency of the deck I'm bringing, though testing in locals recently has shown rather postitive results.
Anyway, today we learnt that when Gadgets set a monster it is an Eater so we have to tell them they didn't give us a window so we can Mind Crush Eater.
I'm just saying.
Some advice for first time tourney go-ers.
1. Beware of rulesharkers, THAT INCLUDES YOU WESLEY. Cos they shark but expect you to give chance.
2. Be a rulesharker, if your opponent tries to take something back, no replay.
3. Know the rulings of your own stuff. This will benefit you greatly.
4. If your stubborn opponent makes a judge call, don't take it out on the judge, give a clear sustaintiated arguement. Shouting at the judge or your opponent won't do you any favours.
5. Respect every judge call, even if you know it's a misrule. Judges have feelings too, they may find some legal way to make it up to you, embarassing the judge isn't going make you any friends.
6. Don't say shit while watching an ongoing game, you'll just piss the players off. An irritated one will say "excuse me, we are in a tournament", a really pissed off one may go as far as a judge call.
This is WORLDS people, this is not your 13 man Ranking Single Eli. The stakes are high. Losing because you got sharked or replayed is stupid and should be avoided at all costs.
Good luck to all those who are particpating in the remaining qualifyers. See you all at Worlds.
Looking forward to the event, I personally would prefer going through the 6 round swiss to test the consistency of the deck I'm bringing, though testing in locals recently has shown rather postitive results.
Anyway, today we learnt that when Gadgets set a monster it is an Eater so we have to tell them they didn't give us a window so we can Mind Crush Eater.
I'm just saying.
Some advice for first time tourney go-ers.
1. Beware of rulesharkers, THAT INCLUDES YOU WESLEY. Cos they shark but expect you to give chance.
2. Be a rulesharker, if your opponent tries to take something back, no replay.
3. Know the rulings of your own stuff. This will benefit you greatly.
4. If your stubborn opponent makes a judge call, don't take it out on the judge, give a clear sustaintiated arguement. Shouting at the judge or your opponent won't do you any favours.
5. Respect every judge call, even if you know it's a misrule. Judges have feelings too, they may find some legal way to make it up to you, embarassing the judge isn't going make you any friends.
6. Don't say shit while watching an ongoing game, you'll just piss the players off. An irritated one will say "excuse me, we are in a tournament", a really pissed off one may go as far as a judge call.
This is WORLDS people, this is not your 13 man Ranking Single Eli. The stakes are high. Losing because you got sharked or replayed is stupid and should be avoided at all costs.
Good luck to all those who are particpating in the remaining qualifyers. See you all at Worlds.
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